Saturday 10 January 2015

Facepaint

I started off by using face paint to transform my model's face into  a monkey. I preferred using face paint rather than using a mask because the facial expressions are a key element in my project. 


This picture is a pre-shoot. It was a rough version so I decided to find an image of a face painted boy - monkey style and replicated it.

This is the start of the next version. 

Picture on the right = Google Image

Once the face paint was finished I started creating different versions of my interoperation on evolution. 

I started off by doing a See No Evil, Hear No Evil, See No Evil set of photos.

Hear No Evil

^This image is incredibly blurry. I dislike the flash in the characters eyes as well as the shadow behind her right arm. I could of prevented this by avoiding camera shake and using manual settings on my camera.


Speak No Evil


This is my most preferred picture is "Speak No Evil" the reason being is that there is no camera shake. Her eyes are focused straight and there is no flash reflecting in them. Although I dislike the background the two cupboards are symmetrical and the same portion of each are shown in the background of the image drawing the attention to the model.
See No Evil

^The lighting is too dark and gloomy in this picture. Although I feel like her hands have the perfect lighting. Instead of using flash to improve this image I could use a lamp or switch more lamps on to improve the lighting.

I used the evolution of colour by making an animation with different colours going from blue to pink.





If video is not working look at video - evolution of colour edition 3

This is a development to my colour evolution videos because I now have a model sitting in the foreground with a monkey face paint whilst the background colour is evolving. The reason I did this was to present evolution in another way.

I did this by using the magnetic lasso tool on Photoshop Elements to separate the model from the background. I then used the paint can tool to fill in the background with different colours.




To extend this project I tried to improve the "development of evolution" post by taking a video of the model from the first position of the stereotypical evolution pictures and slowly changing her body into all the stages of evolution. Once the video was done I entered it into an Adobe editing programme where it separated the movie into many different screen shots. Overall there was about 300 images. 




I used magnetic lasso around the model on each picture. I then applied the same jungle cartoon background which I found on Google images.


I then used the second background and recomposed it each time to make it increase and overlap the other layer. This shows evolution in two different ways:

-backgrounds from jungle to city
-the model growing in size in the same figure position as the stereotypical version of evolution 
As the model reaches the human position in the animation the city is fully seen by the viewer. This is to show she has finally reached her last destination of evolution as a human being and the location matches her position. 

This is my version of my animation which doesn't have the evolving background:


This is the final version of the animated video.



If the video isn't functional then look at the video - Full Evolution Animation.

No comments:

Post a Comment